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About Me

daniel j hogan photo

I’m a cartoonist who lives in Lansing, Michigan. Visit my shop to buy original art and more. Follow me on Instagram, @danieljhoganart.

My Books


Check out my fantasy-humor novel, The Magic of Eyri.
magic of eyri book by daniel j hogan
Amazon :: Lulu :: Ebook
Amazon Author Profile
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File Management

by Daniel J. Hogan on January 10, 2017 at 12:01 am
Posted In: Blog, News
file management

Naming folders is fun!

[dc]I[/dc]t is a new year, so it means time for some much-needed cleaning up—digitally speaking. Yes, today I’ll write about the Very Interesting Topic of file management.

This may seem boring, and you are correct, because it is super boring, but also important.

File Management: So Many Files

Between making weekly comics, writing blog posts, and maintaining several websites, I create a bunch of files each week. For example, every Foxes & Boxes comic I make equals at least nine new files each week.

  1. A scan of my original comic drawing.
  2. The pencil and ink version in Clip Studio Paint.
  3. The colored version of the final comic in Clip Studio Paint.
  4. The exported full quality PNG of the finished comic.
  5. The optimized version of the final PNG.
  6. The teaser image for linking on Facebook. (also used for Instagram)
  7. The teaser image for linking on Twitter (different size from Facebook).
  8. The update image for Tapastic (again, its own size).
  9. The resized version of my original comic scan for my Patreon Behind the Scenes posts.

A single blog post, depending on how many photos I use, is in about the same range as well (at least five if there is only one photo, every other photo increases this by two).

Multiply that by 52 weeks in a year, and you see why I take file management seriously.

Continue Reading

└ Tags: comic creating, technology

Art Before Breakfast

by Daniel J. Hogan on January 4, 2017 at 12:01 am
Posted In: Blog, News, Reviews
art before breakfast

Art Before Breakfast. Image via Amazon.

[dc]I[/dc] try to draw every day. Most days it happens, others not so much, because I get busy, blink, and I’m getting ready for bed. One of my goals for 2017 is to get better about drawing each day.

I got a book for Christmas which has helped get me drawing in the morning: Art Before Breakfast.

Art Before Breakfast: My New Routine

As the title suggests, Art Before Breakfast gets you drawing first thing in the morning. The book features simple drawing prompts, none of which (at least so far) take very long. This doesn’t mean you can’t take your time with the prompts. Go at your own pace, but know these prompts won’t take a long time to finish.

art before brekfast hogan

Day one of Art Before Breakfast in my sketchbook.

Making “Art” vs. Making “art”

There’s a part in Art Before Breakfast with talks about making Art (with a capital A) versus making art (with a lowercase a). The book wants you to focus on making art, meaning art made for fun or practice, not something to go on a gallery wall or to try to sell (Art). I agree it’s important to step back from trying to make Art and simply have fun and goof around (this is why I like keeping a sketchbook).

Continue Reading

└ Tags: art supplies, books, creativity, drawing, review

Resident Evil 4: The End and The Beginning

by Daniel J. Hogan on November 18, 2016 at 10:11 am
Posted In: Blog, News, Video Game Playthroughs
resident evil 4 end

I sure took my sweet time.

[dc]I[/dc] did something I never did before: I finally beat Resident Evil 4 for the first time over the weekend.

Victory, At Last

I had a feeling going in, I would finally beat the game this time around. In the past I either got distracted, or just plain stuck. When the game came out in 2004-2005, it wasn’t as common to just go on YouTube and watch someone beat the section giving me trouble. This helped a bunch, and I did what I could not to spoil the parts waiting ahead.

So Much Crazy

The crazy doesn’t stop on disc 2 of Resident Evil 4, if anything it gets crazier. Much crazier. And that’s saying something, because disc 1 isn’t exactly a Thomas Kinkade paining.

Disc 2 brought unknown terrors and scares, although I knew about a few in advance accidentally when I was researching weapons for the game online. Then there was the frustrating first battle with Krauser, which is all “quick time” time moments. It took me too many times to beat that part, because the game chooses the button combo I need to press randomly each time. The A+B combo isn’t easy to do in an instant because of the different button sizes and their arrangement on the Gamecube controller.

Well That’s Handy

I rolled my eyes a bit at one point.

SPOILER ALERT FOR AN 11 YEAR-OLD GAME

OK?

The part in question was when Ashley and Leon find a machine which removes the plaga from their bodies. OK, then. I kept waiting for a quick time moment or a fight scene to start-up in the middle of the procedures, but nothing happened.

I feel like some sort of side-quest for an item to make the machine work, or a time limit, or something would have made the scene less eye rolly. There was plenty of time spent throughout the game building up the panic of the plaga taking control of Leon and Ashley, and hinting it might be too late to save either of them. Yet, when the time came to heal both, there wasn’t any drama. It felt like a missed opportunity.

Let’s Do It Again

Immediately after beating the game, I started a second round. If you do this, Resident Evil 4 lets you start a new game with everything you had when you finished: money, items, weapons—even the tactical vest which reduces damage.

I started this new game with a maxed out Red9 and Striker, and my semi-auto rifle and Broken Butterfly were maxed out after I scraped together some more money.

This, of course, makes a huge difference in the early sections. Villagers drop with a single shot from my Red9, and waves fell with a blast or two from the Striker. Having a rifle early the game changes things as well. It’s a whole different experience.

And, taking out a boss with just a shot or two from a fully upgraded Broken Butterfly is pretty great.

I have Leon wearing the unlocked RPD outfit, which also reduces damage. I’ve read conflicting articles saying this bonus stacks with the tactical vest to reduce damage by 60% (this might be a Gamecube only trick). I don’t really have a way of testing this on my own, so I’m still being careful.

Regardless of the stacking ability, I have a bunch of healing items left over and I still get the items found throughout the game as normal.

Leon isn’t the only one with a new outfit. Ashley gets a new look too, and it’s, uh, interesting. Gone is her schoolgirl outfit and sweater tied around her shoulders. Instead, she’s wearing a skin-tight white “pop star outfit” with a low-cut top. Yeesh.

Final Thoughts on Resident Evil 4

I’m glad I decided to dust off Resident Evil 4 and finally see it through. It remains a classic, for sure, and its influence on modern games is very obvious. The game still scares and gets my heart jumping, even in the parts where I know what’s coming. Does it hold up? Yes, aside from the graphics and playcontrol. By graphics, I mean an older standard definition game doesn’t look great on a high-definition TV. The art direction of the game is still impressive, especially as the game transitions from a small country village to a weird underground base and so on.

My next goal: getting enough money to buy the Infinite Rocket Launcher. BOOM!

└ Tags: geek stuff, resident evil 4, video games

Behind the Scenes: Foxes & Boxes Freebie

by Daniel J. Hogan on November 15, 2016 at 12:01 am
Posted In: Behind the Scenes, News
behind the scenes

Part of my original drawing for last week’s comic.

[dc]N[/dc]ormally, my Foxes & Boxes behind the scenes posts are for patrons only on Patreon. However, I decided to make the post about last week’s comic a freebie and open to the public.

Why did I make one of my patrons only posts open to the public?

I wanted potential patrons to see a sample of what I’m offering over on Patreon. It is easy to become a patron and get access to all of my Foxes & Boxes behind the scenes posts, past and future. All you have to do is pledge $1 or more a month. That’s it, and you are a Blog Buddy level patron. 

For my Foxes & Boxes behind the scenes posts, I upload a scan of my original drawing for that week’s comic. This is the drawing I do on graph paper with pencil, and then go over with a red pen. Then, I write about what I changed for the final version. Sometimes there are very few changes, other times there are a lot, and I explain why I made those changes.

As an example, I wrote about how in my original drawing I drew Hammer looking Fox and Boxes in the eyes when she fired them. I changed it to having her not looking them in the eyes, because I felt it hinted how deep down she really did not want to fire them, but had to for the good of the guild’s reputation.

I also wrote about how I went back and forth about using the term ‘fired’ or not. Originally, Hammer said “you are expelled from the guild.” While this might have been more “time period appropriate” for a fantasy story, I liked the simplicity (and economy of words) of “You’re fired.” ¹

There’s more to read in the post too, such as why I decided to have Hammer’s mug say ‘#1 Grandma.’

If you enjoy reading how I make my comics, consider becoming a patron today. You can go back and read all of my previous behind the scenes posts, and you can read this week’s (and beyond) as well.

And, if you pledge $3 or more a month, not only will you get to read my behind the scenes posts, you also get to read the next Foxes & Boxes comic early.

Please consider becoming a patron today and supporting my silly comics. And to my current patrons, thank you again for you continuing generosity.

–

¹ I also decided it is my fantasy world, so I can do/say whatever I want. Also, I’m not going for realistic high fantasy either.

└ Tags: behind the scenes, cartooning, comic creating, Writing
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